About
[About This Game]
RigidGems Museum is a game where you mine, cut, collect, and display gemstones to build your own digital gem museum.
Travel across different regions, mine rough stones, apply a wide variety of cuts, and closely observe how each gem changes with light.
Finished gems can be saved to your collection and freely arranged in your gallery, allowing you to create your own exhibition space.
The full release includes more than 500 cuts licensed from real gem-cut designers and rights holders.
In total, the game features 527 cuts and 58 types of minerals, letting you enjoy collecting and comparing many combinations of gemstones and cuts.
During pre-release, the game was introduced as "RigidGems: Jewel Architect", but in the full release the focus has expanded beyond design alone. Since the core experience is now about building a world of gems through collecting, displaying, and appreciating them, the title was changed to "RigidGems Museum."
At its heart, this is a calm, non-competitive collection experience where you can gather beautiful minerals and cuts, then enjoy them at your own pace.
[Key Features]
Mine rough stones across different regions
Includes 58 types of minerals
Includes 527total cuts
Includes 500+ cuts based on real designers’ work
Observe differences in light, color, and shape in real time
Build your own gallery by freely placing finished gems
A relaxing experience focused on discovery, collection, and appreciation
Includes a high-precision RT benchmark mode
[Includes More Than 500 Real Designer Cuts]
One of the standout features of RigidGems Museum is its inclusion of more than 500 cuts licensed from real gem-cut designers and rights holders.
The full release has evolved into an experience where you can enjoy the diversity of gem cuts themselves.
Rather than simply processing gemstones, players can compare, collect, and display a wide range of cuts while building a digital museum of their own.
[For Power Users: High-Precision RT Benchmark Mode]
In addition to the main game, RigidGems Museum includes a high-precision RT benchmark mode that measures integrated full-scene real-time ray tracing workloads.
This benchmark directly counts TraceRay calls executed inside the engine’s integrated rendering path and calculates effective Rays/Sec.
No driver-dependent counters
No vendor-specific APIs
No synthetic composite score
Because it uses the same one-pass integrated full-scene real-time ray tracing rendering as the actual workload, it provides a transparent view of real RT processing volume.
Example Measurement
GPU: RTX 3080 Ti
Resolution: 3840×2160
DLSS / FSR: Off
60-second warm-up, followed by a fixed 60-second measurement
Peak: Up to 4.94 G Rays/Sec
Average:
Balanced Mode: 2.97 G Rays/Sec
Best Performance Mode: 3.14 G Rays/Sec
The values above are reference results from a specific environment. Please refer to the included technical whitepaper for full measurement conditions and configuration details.
[Who Is This Game For?]
RigidGems Museum is well suited for players who:
Are interested in gemstones, minerals, and cut design
Enjoy collection systems and gallery building
Like quietly observing and comparing beautiful objects
Prefer crafting and simulation experiences at their own pace
Want to test real-time ray tracing performance on their hardware
This is a game that values discovery, collection, appreciation, and display over competition.
[Streaming / Video Policy]
You are free to livestream or upload videos featuring gameplay from RigidGems Museum.
Content creators may freely:
Livestream gameplay
Upload gameplay videos
Monetize videos and streams
Use on platforms such as YouTube, Twitch, and TikTok is allowed.
No special permission from the developer is required.